Mob Types: Difference between revisions

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imported>Ceiru
imported>Nixinova
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{| class="wikitable"
#REDIRECT [[Entity metadata]]
|- class="row0"
! class="col0" | Type ID
! class="col1" | Type Name
! class="col2" | Metadata
|- class="row1"
| class="col0" | 50
| class="col1" | Creeper
| class="col2" | Index 16 - byte - possible values: -1, 1. Referred to as "max damage" in MCP.
|- class="row2"
| class="col0" | 51
| class="col1" | Skeleton
| class="col2" |
|- class="row3"
| class="col0" | 52
| class="col1" | Spider
| class="col2" |
|- class="row4"
| class="col0" | 53
| class="col1" | Giant Zombie
| class="col2" |
|- class="row5"
| class="col0" | 54
| class="col1" | Zombie
| class="col2" |
|- class="row6"
| class="col0" | 55
| class="col1" | Slime (random size?)
| class="col2" |
|- class="row7"
| class="col0" | 56
| class="col1" | Ghast
| class="col2" |
|- class="row8"
| class="col0" | 57
| class="col1" | Zombie Pigman
| class="col2" |
|- class="row9"
| class="col0" | 90
| class="col1" | Pig
| class="col2" | Index 16 - byte - set to 1 if the pig has a saddle, 0 otherwise.
|- class="row10"
| class="col0" | 91
| class="col1" | Sheep
| class="col2" | Index 16 - byte - Bit 0x10 indicates shearedness, the lower 4 bits indicate wool color.
|- class="row11"
| class="col0" | 92
| class="col1" | Cow
| class="col2" |
|- class="row12"
| class="col0" | 93
| class="col1" | Hen
| class="col2" |
|- class="row13"
| class="col0" | 94
| class="col1" | Squid
| class="col2" |
|- class="row14"
| class="col0" | 95
| class="col1" | Wolf
| class="col2" | Index 16 - byte - Bitflags (see below)<br /> Index 17 - string - Name of the player who tamed the wolf<br /> Index 18 - int - Health of the wolf
|- class="row15"
| class="col0" | 120
| class="col1" | Villager (1.9 pre1)
| class="col2" |
|}
 
 
== Sheep Wool Colors ==
 
 
{| class="wikitable"
|- class="row0"
! class="col0" | Index
! class="col1" | Wool Color
|- class="row1"
| class="col0" | 0
| class="col1" | White
|- class="row2"
| class="col0" | 1
| class="col1" | Orange
|- class="row3"
| class="col0" | 2
| class="col1" | Magenta
|- class="row4"
| class="col0" | 3
| class="col1" | LightBlue
|- class="row5"
| class="col0" | 4
| class="col1" | Yellow
|- class="row6"
| class="col0" | 5
| class="col1" | Lime
|- class="row7"
| class="col0" | 6
| class="col1" | Pink
|- class="row8"
| class="col0" | 7
| class="col1" | Gray
|- class="row9"
| class="col0" | 8
| class="col1" | Silver
|- class="row10"
| class="col0" | 9
| class="col1" | Cyan
|- class="row11"
| class="col0" | 10
| class="col1" | Purple
|- class="row12"
| class="col0" | 11
| class="col1" | Blue
|- class="row13"
| class="col0" | 12
| class="col1" | Brown
|- class="row14"
| class="col0" | 13
| class="col1" | Green
|- class="row15"
| class="col0" | 14
| class="col1" | Red
|- class="row16"
| class="col0" | 15
| class="col1" | Black
|}
 
 
== Player, Index 0 ==
 
Metadata index 0 is a byte representing a set of 8 boolean flags:
 
{| class="wikitable"
|- class="row0"
! class="col0" | Bit index
! class="col1" | Bit mask
! class="col2" | Meaning
|- class="row1"
| class="col0" | 0
| class="col1" | 0x01
| class="col2" | Entity on fire
|- class="row2"
| class="col0" | 1
| class="col1" | 0x02
| class="col2" | Entity crouched
|- class="row3"
| class="col0" | 2
| class="col1" | 0x04
| class="col2" | Entity riding
|- class="row4"
| class="col0" | 3
| class="col1" | 0x08
| class="col2" | Sprinting
|- class="row4"
| class="col0" | 4
| class="col1" | 0x10
| class="col2" | Eating/Drinking
|}
 
== Potions, index 8 ==
 
Metadata index 8 is an int representing potion effects:
 
{| class="wikitable"
|- class="row0"
! class="col0" | Value
! class="col1" | Meaning
|- class="row1"
| class="col0" | 0
| class="col1" | No potion in effect
|- class="row1"
| class="col0" | 0x00RRGGBB
| class="col1" | Color code for effect
|}
 
== Wolves, index 16 ==
 
 
Metadata index 16 for wolves:
 
{| class="wikitable"
|- class="row0"
! class="col0" | Bit index
! class="col1" | Bit mask
! class="col2" | Meaning
|- class="row1"
| class="col0" | 0
| class="col1" | 0x01
| class="col2" | Sitting down
|- class="row2"
| class="col0" | 1
| class="col1" | 0x02
| class="col2" | Agressive (red eyes)
|- class="row3"
| class="col0" | 2
| class="col1" | 0x04
| class="col2" | Tamed
|}
 
 
== Creepers, index 17 ==
 
 
Metadata index 17 for creepers (This may apply to other mobs):
 
{| class="wikitable"
|-
! Value
! Effect
|-
| 0
| normal
|-
| 1
| creeper that got hit by a lightning gains a blue aura. http://www.youtube.com/watch?v=uq0Lm1EULxQ
|-
| 2, 3, 4 and 255
| no apparent effect
|-
| other values
| unknown, not tested
|}

Latest revision as of 22:17, 18 May 2019

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