Pikmin: Difference between revisions
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{{Gameinfo | |||
| title= Pikmin | |||
| developer= Nintendo EAD | |||
| publisher= Nintendo | |||
| system= GameCube | |||
}} | |||
'''''Pikmin''''' is a strategy game that was published and developed by Nintendo, and was released in 2001 as a launch title for the [[GameCube|Nintendo Gamecube]]. The game tells the story of a humanoid specimen who crash-lands on an unknown planet, and is greeted by insect-like aliens who he must train and utilize to escape danger and help him get back to his home planet. | '''''Pikmin''''' is a strategy game that was published and developed by Nintendo, and was released in 2001 as a launch title for the [[GameCube|Nintendo Gamecube]]. The game tells the story of a humanoid specimen who crash-lands on an unknown planet, and is greeted by insect-like aliens who he must train and utilize to escape danger and help him get back to his home planet. | ||
== | ==File Formats== | ||
* '''.anm''' (Animation) | * '''.anm''' (Animation) | ||
* '''.bti''' (Sprite) | * '''.bti''' (Sprite) | ||
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* '''.txe''' (Texture) | * '''.txe''' (Texture) | ||
== | ==Ripping Tutorials== | ||
==VG Resource Pages== | |||
[[ | * [http://www.models-resource.com/gamecube/pikmin/ The Models Resource] | ||
[ | * [http://www.spriters-resource.com/gamecube/pikmin/ The Spriters Resource] | ||
* [http://www.textures-resource.com/gamecube/pikmin/ The Textures Resource] | |||
Latest revision as of 15:16, 6 August 2014
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Pikmin is a strategy game that was published and developed by Nintendo, and was released in 2001 as a launch title for the Nintendo Gamecube. The game tells the story of a humanoid specimen who crash-lands on an unknown planet, and is greeted by insect-like aliens who he must train and utilize to escape danger and help him get back to his home planet.
File Formats
- .anm (Animation)
- .bti (Sprite)
- .h4m (Movie)
- .mod (3D Model)
- .txe (Texture)
