imported>Barneygale |
imported>Oxodao |
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| == New Base URL ==
| | #REDIRECT [[Talk:Legacy Mojang Authentication]] |
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| Since the new base url used for authentication is https://login.minecraft.net/ does that mean it would use https://login.minecraft.net/getversion.jsp or https://login.minecraft.net/game/getversion.jsp ?
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| :The URL is just "https://login.minecraft.net/". Post straight there with the content "user=...&password=...&version=..." (without quotes). <b>~ [[User:Ribose|<span style="color:green">Ribose</span>]] · </b> 19:29, 20 October 2011 (MST)
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| == New auth response? ==
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| I'm now seeing the auth server respond with (in the HTTP body) the following: "2\r\nOK\r\n0\r\n\r\n" (interpret that as a C string). Anyone seen different, or have any insights?
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| --[[User:Huin|Huin]] 15:19, 20 November 2011 (MST)
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| :What URL specifically? [[User:Barneygale|Barneygale]] 05:44, 21 November 2011 (MST)
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| :Sorry - should have said: http://session.minecraft.net/game/joinserver.jsp?user=XXXX&sessionId=XXXX&serverId=XXXX I was having trouble with my implementation of the minecraft server (ChunkyMonkey), and decided to sniff the traffic that the official server was sending, and got the above. --[[User:Huin|Huin]] 12:19, 21 November 2011 (MST)
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| :Just realised that that was probably the client. I'm gonna run another packet sniff. --[[User:Huin|Huin]] 12:21, 21 November 2011 (MST)
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| :So the URL I was really interested in was the checkserver one, i.e /game/checkserver.jsp?user=XXXX&serverId=XXXX - for which the response is quite similar: "3\r\nYES\r\n0\r\n\r\n" --[[User:Huin|Huin]] 12:46, 21 November 2011 (MST)
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| ::So this is actually HTTP chunking. See how you've got a <code>Transfer-Encoding: chunked</code> header? [http://en.wikipedia.org/wiki/Chunked_transfer_encoding] [[User:Barneygale|Barneygale]] 09:08, 22 November 2011 (MST)
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