Pocket Edition FAQ: Difference between revisions

From wiki.vg
Jump to navigation Jump to search
imported>Shoghicp
(→‎Normal Login Sequence: added format plus id's)
imported>Mhsjlw
(Add to Pocket Minecraft category)
 
(17 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[Category:Pocket_Minecraft]]


== Normal Login Sequence ==
See [[Pocket_Editon_Login]] for the login sequence for the MPCE protocol.
C = Client
S = Server
B = Broadcast
 
=== Server searching ===
#'''C->B''' <code>0x02</code> ID_UNCONNECTED_PING_OPEN_CONNECTIONS
#'''S->C''' <code>0x1C</code> ID_UNCONNECTED_PONG
 
=== Connecting a server ===
#'''C->S''' <code>0x05</code> ID_OPEN_CONNECTION_REQUEST_1 (different packet sizes until a correct response is sent)
#'''S->C''' <code>0x06</code> ID_OPEN_CONNECTION_REPLY_1
#'''C->S''' <code>0x07</code> ID_OPEN_CONNECTION_REQUEST_2
#'''S->C''' <code>0x08</code> ID_OPEN_CONNECTION_REPLY_2
#'''C->S''' <code>0x09</code> DATA ClientConnect
#'''S->C''' <code>0x10</code> DATA ServerHandshake
#'''C->S''' <code>0x13</code> DATA ClientHandshake
#'''C->S''' <code>0x82</code> DATA Login (sends username)
#'''S->C''' <code>0x83</code> DATA LoginStatus
#'''S->C''' <code>0x87</code> DATA StartGame (send seed and spawn position)
#'''C''' ''Generates base map with seed''
#'''C->S''' <code>0x84</code> DATA Ready (client spawns)
 
[[Category:Pocket Minecraft]]

Latest revision as of 12:31, 26 May 2016


See Pocket_Editon_Login for the login sequence for the MPCE protocol.