Craftd:Configuration: Difference between revisions
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imported>Kev009 (cleanup. options tables still need to be updated.) |
imported>Kev009 (cleanup. options tables still need to be updated.) |
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Latest revision as of 16:42, 22 April 2011
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After building and installing craftd, you will need to move the config files into place. craftd looks for the main config file in the following order:
- ~/.craftd/craftd.conf
- /etc/craftd/craftd.conf
- /usr/local/etc/craftd/craftd.conf
- Current working directory (useful for developers)
By default, these are located in $prefix/etc/craftd/ as *.dist files so as not to overwrite existing configs when you install updates.
<syntaxhighlight lang="bash"> cd /usr/local/etc mv craftd.conf.dist craftd.conf </syntaxhighlight>
A config file is necessary, but options may be omitted in which case the defaults will be used. If the file fails to parse, an error message will be logged.
Default configuration file
craftd.conf.dist - Using this configuration file will not change any of the internal default variables.
Available options and their defaults
THIS IS STALE, NEED REWRITE!!
| Option | Default | Action | Notes |
|---|---|---|---|
| daemonize | true | Fork the server and run in background | N/A |
| game-bind | 0.0.0.0 | The IP address to listen on | 0.0.0.0 means all available IPs |
| game-bind6 | :: | The IPv6 address to listen on | :: means all available IPv6 addresses |
| game-port | 25565 | The port players connect to | craftd does not run as root; it must be >1024 |
| minecraft-stringmax | 100 | Players are not allowed to send messages longer than this | N/A |
| motd-file | ./motd.conf | Text displayed when user logs in | N/A |
| worker-pool-size | 2 | Number of threads to use for packet processing | Set between 1-2x number of CPU cores |
| world-dir | ./world | Location of the NBT world save directory | N/A |
| day-rate | 20 | Game time tick rate during day | N/A |
| sunset-rate | 20 | Game time tick rate during sunset | N/A |
| night-rate | 20 | Game time tick rate during night | N/A |
| sunrise-rate | 20 | Game time tick rate during sunrise | N/A |
| proxy-enabled | false | Run in proxy mode on port 'game-port' | To run both a game server and proxy, run as separate processes on different ports |
| default-server | Default Server | The name of the server to connect to when a client logs in and the server is in proxy mode | N/A |
| servers | N/A | Specifies an array of servers | See the server section for default values |
| Option | Default | Action | Notes |
|---|---|---|---|
| host | 127.0.0.1 | The ip address or domain name | N/A |
| name | undefined | The name for use in configuration files or in-game commands | N/A |
| port | 25565 | The port of the currently described server | N/A |
| Option | Default | Action | Notes |
|---|---|---|---|
| enabled | true | Enable the integrated httpd server | Used for admin and status |
| httpd-bind | 127.0.0.1 | The IP address to listen on | localhost only by default |
| httpd-bind6 | ::1 | The IPv6 address to listen on | ::1 means only localhost(6) |
| httpd-port | 25566 | The port web browsers connect to | craftd does not run as root; it must be >1024 |
| static-docroot | ./htdocs | Location of static web content | N/A |