Super Smash Bros. Ultimate: Difference between revisions
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imported>Lightstalker (→File Formats: Dont Forget About Animations) |
imported>Lightstalker (→File Formats: Dont Forget About Animations) |
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Latest revision as of 13:44, 18 April 2021
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| {{{title}}} | Super Smash Bros. Ultimate }} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Super Smash Bros. Ultimate is the 5th game in the Super Smash Brothers series which includes every fighter in Smash history and a couple of new ones. The engine was based on the Smash 4 engine despite not being a port.
File Formats
- .arc - Game data archive
- .nutexb - Image Data
- .numdlb - Model Format
- .nuanmb - Animation Format
Ripping Tools
- ArcCross - A file extractor for the game's ARC file.
- StudioSB - A model tool for the game's model files.
- NUMDLB Model MaxScript by Random Talking Bush.
- NUTEXB-to-DDS Texture QuickBMS Script by Random Talking Bush.
