Nintendo DS: Difference between revisions
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''For more details on this file format, please visit the [[Nitro Files]] page.'' | ''For more details on this file format, please visit the [[Nitro Files]] page.'' | ||
The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they're created, it is the easiest common format on the DS to rip | The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they're created, it is the easiest common format on the DS to rip. | ||
Formats include the following: | |||
NCLR -> Palette (Nitro CoLoR) | NCLR -> Palette (Nitro CoLoR) | ||
NCGR -> Graphical Tiles (Nitro Character Graphic Resource) | NCGR -> Graphical Tiles (Nitro Character Graphic Resource) | ||
NBGR -> Graphical Tiles (Nitro Basic Graphic Resource) | NBGR -> Graphical Tiles (Nitro Basic Graphic Resource) | ||
NSCR -> Maps/Images (Nitro SCreen Resource) | NSCR -> Maps/Images (Nitro SCreen Resource) | ||
Revision as of 10:15, 21 May 2014
The Nintendo DS is a portable handheld created by Nintendo.
The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.
Common File Formats
NITRO File Formats
For more details on this file format, please visit the Nitro Files page.
The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they're created, it is the easiest common format on the DS to rip. Formats include the following: NCLR -> Palette (Nitro CoLoR)
NCGR -> Graphical Tiles (Nitro Character Graphic Resource)
NBGR -> Graphical Tiles (Nitro Basic Graphic Resource)
NSCR -> Maps/Images (Nitro SCreen Resource)