Nintendo DS: Difference between revisions

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Formats include the following:
Formats include the following:


NCLR -> Palette (Nitro CoLoR)
NCLR Palette (Nitro CoLoR)


NCGR -> Graphical Tiles (Nitro Character Graphic Resource)
NCGR Graphical Tiles (Nitro Character Graphic Resource)


NBGR -> Graphical Tiles (Nitro Basic Graphic Resource)
NBGR Graphical Tiles (Nitro Basic Graphic Resource)


NSCR -> Maps/Images (Nitro SCreen Resource)
NSCR Maps/Images (Nitro SCreen Resource)


NCER -> Tile Arrangement Information (Nitro CEll Resource)
NCER Tile Arrangement Information (Nitro CEll Resource)


NANR -> Animation Information (Nitro ANimation Resource)
NANR Animation Information (Nitro ANimation Resource)

Revision as of 10:17, 21 May 2014

The Nintendo DS is a portable handheld created by Nintendo.

The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.

Common File Formats

NITRO File Formats

For more details on this file format, please visit the Nitro Files page.

The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they're created, it is the easiest common format on the DS to rip.

Formats include the following:

NCLR → Palette (Nitro CoLoR)

NCGR → Graphical Tiles (Nitro Character Graphic Resource)

NBGR → Graphical Tiles (Nitro Basic Graphic Resource)

NSCR → Maps/Images (Nitro SCreen Resource)

NCER → Tile Arrangement Information (Nitro CEll Resource)

NANR → Animation Information (Nitro ANimation Resource)