Ripping Models: Difference between revisions
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imported>Friedslick6 m (Adding sections) |
imported>Kosheh m (Created and added Navigation bar.) |
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Here is where guides for ripping models from games go. Currently very lackluster and needs improvement. | Here is where guides for ripping models from games go. Currently very lackluster and needs improvement. | ||
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[[Sonic Heroes & Shadow the Hedgehog]] | [[Sonic Heroes & Shadow the Hedgehog]] | ||
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[[Category:The Resource Basics]] | |||
Revision as of 18:10, 5 April 2019
Here is where guides for ripping models from games go. Currently very lackluster and needs improvement.
General Guidance
Tools
DirectX
OpenGL
Guides for specific games
Sonic Heroes & Shadow the Hedgehog
{{ #if: The Basics | | }}{{ #if: Ripping Fundamentals | | }}{{ #if: Custom Guidelines | | }}| Site Fundamentals | |||
|---|---|---|---|
| The Basics | Sprite Basics - Model Basics - Texture Basics - Sound Basics | Sprite Basics - Model Basics - Texture Basics - Sound Basics | |
| Ripping Fundamentals | Ripping Sprites - Ripping Models - Ripping Textures - Ripping Sounds | Ripping Sprites - Ripping Models - Ripping Textures - Ripping Sounds | |
| Custom Guidelines | Creating Sprites - Creating Models - Creating Textures - Creating Sounds | Creating Sprites - Creating Models - Creating Textures - Creating Sounds | |