PlayStation: Difference between revisions

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Revision as of 16:57, 5 August 2014

The PlayStation is a console created by Sony.

The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.

Ripping Tools

The PlayStation uses CD-based technology, meaning that all of the data found within a game can be read using a standard ISO viewer, or by inserting the disk into your computer and browsing it. As such, the console has a vast number of different formats that are used that require their own dedicated tools to view. Some common formats can be seen below.

vram

PSicture

PSound

Common File Formats

TIM

For more details on this file format, please visit the TIM page.

The .TIM file format is a common format for both sprites and textures.

STR

A common video format. Generally used for cutscenes, introductions and credit sequences.

XA

A common audio format, mostly used for music, but can also be used for sound effects.

Suggested Emulators

ePSXe

Specific Game Pages

<DynamicPageList> category = PlayStation Games ordermethod = sortkey order = ascending </DynamicPageList>

{{ #if: 2nd Generation | | }}{{ #if: 3rd Generation | | }}{{ #if: 4th Generation | | }}{{ #if: 5th Generation | | }}{{ #if: 6th Generation | | }}{{ #if: 7th Generation | | }}{{ #if: 8th Generation | | }}{{ #if: 9th Generation | | }}{{ #if: Computers | | }}{{ #if: Handhelds | | }}{{ #if: Other | | }}