Pre-release protocol: Difference between revisions

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imported>WinX64
(→‎Clientbound: Added changes on clientbound play packets)
imported>WinX64
Line 242: Line 242:
  | Data
  | Data
  | Byte array
  | Byte array
  | Chunk [[Chunk Format#Data structure|data structure]], with only the <code>Biomes</code> fields for the [[Chunk Format#Chunk_Section|section]]
  | Chunk [[Chunk Format#Data structure|data structure]], with [[Chunk Format#Chunk_Section|sections]] containing only the <code>Biomes</code> field
  |}
  |}


Line 275: Line 275:
  | The ID + 1 of the entity that directly dealt the damage, if present. If not present, the value is 0. If this field is present:
  | The ID + 1 of the entity that directly dealt the damage, if present. If not present, the value is 0. If this field is present:
* and damage was dealt indirectly, such as by the use of a projectile, this field will contain the ID of such projectile;
* and damage was dealt indirectly, such as by the use of a projectile, this field will contain the ID of such projectile;
* and damage was dealt dirctly, such as by manually attacking, this field will contain the same value as Source Direct ID.
* and damage was dealt dirctly, such as by manually attacking, this field will contain the same value as Source Cause ID.
  |-
  |-
  | colspan="2"| Has Source Position
  | colspan="2"| Has Source Position

Revision as of 17:37, 22 March 2023

This page documents the changes from the last stable Minecraft release (currently 1.19.3, protocol 761) to the current pre-release (currently 1.19.4-pre3, protocol Snapshot {{#expr: 1073741946 - 1073741824}}). Note that this page contains bleeding-edge information that may not be completely or correctly documented.

One who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occurred to the respective packets there.

Contents

Data types

No changes so far.

Packets

ID Packet name Documentation
Play clientbound
0x00 Bundle Delimiter added Current }} removed unchanged | (unchanged) | Pre }} }}
0x00}}{{#if:0x01|{{#if:0x00| }}0x01}} Spawn Entity added Current }} removed unchanged | (unchanged) | Pre }} }}
0x01}}{{#if:0x02|{{#if:0x01| }}0x02}} Spawn Experience Orb added Current }} removed unchanged | (unchanged) | Pre }} }}
0x02}}{{#if:0x03|{{#if:0x02| }}0x03}} Spawn Player added Current }} removed unchanged | (unchanged) | Pre }} }}
0x03}}{{#if:0x04|{{#if:0x03| }}0x04}} Entity Animation added Current }} removed unchanged | (unchanged) | Pre }} }}
0x04}}{{#if:0x05|{{#if:0x04| }}0x05}} Award Statistics added Current }} removed unchanged | (unchanged) | Pre }} }}
0x05}}{{#if:0x06|{{#if:0x05| }}0x06}} Acknowledge Block Change added Current }} removed unchanged | (unchanged) | Pre }} }}
0x06}}{{#if:0x07|{{#if:0x06| }}0x07}} Set Block Destroy Stage added Current }} removed unchanged | (unchanged) | Pre }} }}
0x07}}{{#if:0x08|{{#if:0x07| }}0x08}} Block Entity Data added Current }} removed unchanged | (unchanged) | Pre }} }}
0x08}}{{#if:0x09|{{#if:0x08| }}0x09}} Block Action added Current }} removed unchanged | (unchanged) | Pre }} }}
0x09}}{{#if:0x0A|{{#if:0x09| }}0x0A}} Block Update added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0A}}{{#if:0x0B|{{#if:0x0A| }}0x0B}} Boss Bar added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0B}}{{#if:0x0C|{{#if:0x0B| }}0x0C}} Change Difficulty added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0D Chunk Biomes added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0C}}{{#if:0x0E|{{#if:0x0C| }}0x0E}} Clear Titles added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0D}}{{#if:0x0F|{{#if:0x0D| }}0x0F}} Command Suggestions Response added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0E}}{{#if:0x10|{{#if:0x0E| }}0x10}} Commands added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0F}}{{#if:0x11|{{#if:0x0F| }}0x11}} Close Container added Current }} removed unchanged | (unchanged) | Pre }} }}
0x10}}{{#if:0x12|{{#if:0x10| }}0x12}} Set Container Content added Current }} removed unchanged | (unchanged) | Pre }} }}
0x11}}{{#if:0x13|{{#if:0x11| }}0x13}} Set Container Property added Current }} removed unchanged | (unchanged) | Pre }} }}
0x12}}{{#if:0x14|{{#if:0x12| }}0x14}} Set Container Slot added Current }} removed unchanged | (unchanged) | Pre }} }}
0x13}}{{#if:0x15|{{#if:0x13| }}0x15}} Set Cooldown added Current }} removed unchanged | (unchanged) | Pre }} }}
0x14}}{{#if:0x16|{{#if:0x14| }}0x16}} Chat Suggestions added Current }} removed unchanged | (unchanged) | Pre }} }}
0x15}}{{#if:0x17|{{#if:0x15| }}0x17}} Plugin Message added Current }} removed unchanged | (unchanged) | Pre }} }}
0x18 Damage Event added Current }} removed unchanged | (unchanged) | Pre }} }}
0x16}}{{#if:0x19|{{#if:0x16| }}0x19}} Delete Message added Current }} removed unchanged | (unchanged) | Pre }} }}
0x17}}{{#if:0x1A|{{#if:0x17| }}0x1A}} Disconnect (play) added Current }} removed unchanged | (unchanged) | Pre }} }}
0x18}}{{#if:0x1B|{{#if:0x18| }}0x1B}} Disguised Chat Message added Current }} removed unchanged | (unchanged) | Pre }} }}
0x19}}{{#if:0x1C|{{#if:0x19| }}0x1C}} Entity Event added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1A}}{{#if:0x1D|{{#if:0x1A| }}0x1D}} Explosion added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1B}}{{#if:0x1E|{{#if:0x1B| }}0x1E}} Unload Chunk added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1C}}{{#if:0x1F|{{#if:0x1C| }}0x1F}} Game Event added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1D}}{{#if:0x20|{{#if:0x1D| }}0x20}} Open Horse Screen added Current }} removed unchanged | (unchanged) | Pre }} }}
0x21 Hurt Animation added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1E}}{{#if:0x22|{{#if:0x1E| }}0x22}} Initialize World Border added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1F}}{{#if:0x23|{{#if:0x1F| }}0x23}} Keep Alive added Current }} removed unchanged | (unchanged) | Pre }} }}
0x20}}{{#if:0x24|{{#if:0x20| }}0x24}} Chunk Data and Update Light added Current }} removed unchanged | (unchanged) | Pre }} }}
0x21}}{{#if:0x25|{{#if:0x21| }}0x25}} World Event added Current }} removed unchanged | (unchanged) | Pre }} }}
0x22}}{{#if:0x26|{{#if:0x22| }}0x26}} Particle added Current }} removed unchanged | (unchanged) | Pre }} }}
0x23}}{{#if:0x27|{{#if:0x23| }}0x27}} Update Light added Current }} removed unchanged | (unchanged) | Pre }} }}
0x24}}{{#if:0x28|{{#if:0x24| }}0x28}} Login (play) added Current }} removed unchanged | (unchanged) | Pre }} }}
0x25}}{{#if:0x29|{{#if:0x25| }}0x29}} Map Data added Current }} removed unchanged | (unchanged) | Pre }} }}
0x26}}{{#if:0x2A|{{#if:0x26| }}0x2A}} Merchant Offers added Current }} removed unchanged | (unchanged) | Pre }} }}
0x27}}{{#if:0x2B|{{#if:0x27| }}0x2B}} Update Entity Position added Current }} removed unchanged | (unchanged) | Pre }} }}
0x28}}{{#if:0x2C|{{#if:0x28| }}0x2C}} Update Entity Position and Rotation added Current }} removed unchanged | (unchanged) | Pre }} }}
0x29}}{{#if:0x2D|{{#if:0x29| }}0x2D}} Update Entity Rotation added Current }} removed unchanged | (unchanged) | Pre }} }}
0x2A}}{{#if:0x2E|{{#if:0x2A| }}0x2E}} Move Vehicle added Current }} removed unchanged | (unchanged) | Pre }} }}
0x2B}}{{#if:0x2F|{{#if:0x2B| }}0x2F}} Open Book added Current }} removed unchanged | (unchanged) | Pre }} }}
0x2C}}{{#if:0x30|{{#if:0x2C| }}0x30}} Open Screen added Current }} removed unchanged | (unchanged) | Pre }} }}
0x2D}}{{#if:0x31|{{#if:0x2D| }}0x31}} Open Sign Editor added Current }} removed unchanged | (unchanged) | Pre }} }}
0x2E}}{{#if:0x32|{{#if:0x2E| }}0x32}} Ping (play) added Current }} removed unchanged | (unchanged) | Pre }} }}
0x2F}}{{#if:0x33|{{#if:0x2F| }}0x33}} Place Ghost Recipe added Current }} removed unchanged | (unchanged) | Pre }} }}
0x30}}{{#if:0x34|{{#if:0x30| }}0x34}} Player Abilities added Current }} removed unchanged | (unchanged) | Pre }} }}
0x31}}{{#if:0x35|{{#if:0x31| }}0x35}} Player Chat Message added Current }} removed unchanged | (unchanged) | Pre }} }}
0x32}}{{#if:0x36|{{#if:0x32| }}0x36}} End Combat added Current }} removed unchanged | (unchanged) | Pre }} }}
0x33}}{{#if:0x37|{{#if:0x33| }}0x37}} Enter Combat added Current }} removed unchanged | (unchanged) | Pre }} }}
0x34}}{{#if:0x38|{{#if:0x34| }}0x38}} Combat Death added Current }} removed unchanged | (unchanged) | Pre }} }}
0x35}}{{#if:0x39|{{#if:0x35| }}0x39}} Player Info Remove added Current }} removed unchanged | (unchanged) | Pre }} }}
0x36}}{{#if:0x3A|{{#if:0x36| }}0x3A}} Player Info Update added Current }} removed unchanged | (unchanged) | Pre }} }}
0x37}}{{#if:0x3B|{{#if:0x37| }}0x3B}} Look At added Current }} removed unchanged | (unchanged) | Pre }} }}
0x38}}{{#if:0x3C|{{#if:0x38| }}0x3C}} Synchronize Player Position added Current }} removed unchanged | (unchanged) | Pre }} }}
0x39}}{{#if:0x3D|{{#if:0x39| }}0x3D}} Update Recipe Book added Current }} removed unchanged | (unchanged) | Pre }} }}
0x3A}}{{#if:0x3E|{{#if:0x3A| }}0x3E}} Remove Entities added Current }} removed unchanged | (unchanged) | Pre }} }}
0x3B}}{{#if:0x3F|{{#if:0x3B| }}0x3F}} Remove Entity Effect added Current }} removed unchanged | (unchanged) | Pre }} }}
0x3C}}{{#if:0x40|{{#if:0x3C| }}0x40}} Resource Pack added Current }} removed unchanged | (unchanged) | Pre }} }}
0x3D}}{{#if:0x41|{{#if:0x3D| }}0x41}} Respawn added Current }} removed unchanged | (unchanged) | Pre }} }}
0x3E}}{{#if:0x42|{{#if:0x3E| }}0x42}} Set Head Rotation added Current }} removed unchanged | (unchanged) | Pre }} }}
0x3F}}{{#if:0x43|{{#if:0x3F| }}0x43}} Update Section Blocks added Current }} removed unchanged | (unchanged) | Pre }} }}
0x40}}{{#if:0x44|{{#if:0x40| }}0x44}} Select Advancements Tab added Current }} removed unchanged | (unchanged) | Pre }} }}
0x41}}{{#if:0x45|{{#if:0x41| }}0x45}} Server Data added Current }} removed unchanged | (unchanged) | Pre }} }}
0x42}}{{#if:0x46|{{#if:0x42| }}0x46}} Set Action Bar Text added Current }} removed unchanged | (unchanged) | Pre }} }}
0x43}}{{#if:0x47|{{#if:0x43| }}0x47}} Set Border Center added Current }} removed unchanged | (unchanged) | Pre }} }}
0x44}}{{#if:0x48|{{#if:0x44| }}0x48}} Set Border Lerp Size added Current }} removed unchanged | (unchanged) | Pre }} }}
0x45}}{{#if:0x49|{{#if:0x45| }}0x49}} Set Border Size added Current }} removed unchanged | (unchanged) | Pre }} }}
0x46}}{{#if:0x4A|{{#if:0x46| }}0x4A}} Set Border Warning Delay added Current }} removed unchanged | (unchanged) | Pre }} }}
0x47}}{{#if:0x4B|{{#if:0x47| }}0x4B}} Set Border Warning Distance added Current }} removed unchanged | (unchanged) | Pre }} }}
0x48}}{{#if:0x4C|{{#if:0x48| }}0x4C}} Set Camera added Current }} removed unchanged | (unchanged) | Pre }} }}
0x49}}{{#if:0x4D|{{#if:0x49| }}0x4D}} Set Held Item added Current }} removed unchanged | (unchanged) | Pre }} }}
0x4A}}{{#if:0x4E|{{#if:0x4A| }}0x4E}} Set Center Chunk added Current }} removed unchanged | (unchanged) | Pre }} }}
0x4B}}{{#if:0x4F|{{#if:0x4B| }}0x4F}} Set Render Distance added Current }} removed unchanged | (unchanged) | Pre }} }}
0x4C}}{{#if:0x50|{{#if:0x4C| }}0x50}} Set Default Spawn Position added Current }} removed unchanged | (unchanged) | Pre }} }}
0x4D}}{{#if:0x51|{{#if:0x4D| }}0x51}} Display Objective added Current }} removed unchanged | (unchanged) | Pre }} }}
0x4E}}{{#if:0x52|{{#if:0x4E| }}0x52}} Set Entity Metadata added Current }} removed unchanged | (unchanged) | Pre }} }}
0x4F}}{{#if:0x53|{{#if:0x4F| }}0x53}} Link Entities added Current }} removed unchanged | (unchanged) | Pre }} }}
0x50}}{{#if:0x54|{{#if:0x50| }}0x54}} Set Entity Velocity added Current }} removed unchanged | (unchanged) | Pre }} }}
0x51}}{{#if:0x55|{{#if:0x51| }}0x55}} Set Equipment added Current }} removed unchanged | (unchanged) | Pre }} }}
0x52}}{{#if:0x56|{{#if:0x52| }}0x56}} Set Experience added Current }} removed unchanged | (unchanged) | Pre }} }}
0x53}}{{#if:0x57|{{#if:0x53| }}0x57}} Set Health added Current }} removed unchanged | (unchanged) | Pre }} }}
0x54}}{{#if:0x58|{{#if:0x54| }}0x58}} Update Objectives added Current }} removed unchanged | (unchanged) | Pre }} }}
0x55}}{{#if:0x59|{{#if:0x55| }}0x59}} Set Passengers added Current }} removed unchanged | (unchanged) | Pre }} }}
0x56}}{{#if:0x5A|{{#if:0x56| }}0x5A}} Update Teams added Current }} removed unchanged | (unchanged) | Pre }} }}
0x57}}{{#if:0x5B|{{#if:0x57| }}0x5B}} Update Score added Current }} removed unchanged | (unchanged) | Pre }} }}
0x58}}{{#if:0x5C|{{#if:0x58| }}0x5C}} Set Simulation Distance added Current }} removed unchanged | (unchanged) | Pre }} }}
0x59}}{{#if:0x5D|{{#if:0x59| }}0x5D}} Set Subtitle Text added Current }} removed unchanged | (unchanged) | Pre }} }}
0x5A}}{{#if:0x5E|{{#if:0x5A| }}0x5E}} Update Time added Current }} removed unchanged | (unchanged) | Pre }} }}
0x5B}}{{#if:0x5F|{{#if:0x5B| }}0x5F}} Set Title Text added Current }} removed unchanged | (unchanged) | Pre }} }}
0x5C}}{{#if:0x60|{{#if:0x5C| }}0x60}} Set Title Animation Times added Current }} removed unchanged | (unchanged) | Pre }} }}
0x5D}}{{#if:0x61|{{#if:0x5D| }}0x61}} Entity Sound Effect added Current }} removed unchanged | (unchanged) | Pre }} }}
0x5E}}{{#if:0x62|{{#if:0x5E| }}0x62}} Sound Effect added Current }} removed unchanged | (unchanged) | Pre }} }}
0x5F}}{{#if:0x63|{{#if:0x5F| }}0x63}} Stop Sound added Current }} removed unchanged | (unchanged) | Pre }} }}
0x60}}{{#if:0x64|{{#if:0x60| }}0x64}} System Chat Message added Current }} removed unchanged | (unchanged) | Pre }} }}
0x61}}{{#if:0x65|{{#if:0x61| }}0x65}} Set Tab List Header And Footer added Current }} removed unchanged | (unchanged) | Pre }} }}
0x62}}{{#if:0x66|{{#if:0x62| }}0x66}} Tag Query Response added Current }} removed unchanged | (unchanged) | Pre }} }}
0x63}}{{#if:0x67|{{#if:0x63| }}0x67}} Pickup Item added Current }} removed unchanged | (unchanged) | Pre }} }}
0x64}}{{#if:0x68|{{#if:0x64| }}0x68}} Teleport Entity added Current }} removed unchanged | (unchanged) | Pre }} }}
0x65}}{{#if:0x69|{{#if:0x65| }}0x69}} Update Advancements added Current }} removed unchanged | (unchanged) | Pre }} }}
0x66}}{{#if:0x6A|{{#if:0x66| }}0x6A}} Update Attributes added Current }} removed unchanged | (unchanged) | Pre }} }}
0x67}}{{#if:0x6B|{{#if:0x67| }}0x6B}} Feature Flags added Current }} removed unchanged | (unchanged) | Pre }} }}
0x68}}{{#if:0x6C|{{#if:0x68| }}0x6C}} Entity Effect added Current }} removed unchanged | (unchanged) | Pre }} }}
0x69}}{{#if:0x6D|{{#if:0x69| }}0x6D}} Update Recipes added Current }} removed unchanged | (unchanged) | Pre }} }}
0x6A}}{{#if:0x6E|{{#if:0x6A| }}0x6E}} Update Tags added Current }} removed unchanged | (unchanged) | Pre }} }}
Play serverbound
0x20}}{{#if:0x06|{{#if:0x20| }}0x06}} Player Session added Current }} removed unchanged | (unchanged) | Pre }} }}
0x06}}{{#if:0x07|{{#if:0x06| }}0x07}} Client Command added Current }} removed unchanged | (unchanged) | Pre }} }}
0x07}}{{#if:0x08|{{#if:0x07| }}0x08}} Client Information added Current }} removed unchanged | (unchanged) | Pre }} }}
0x08}}{{#if:0x09|{{#if:0x08| }}0x09}} Command Suggestions Request added Current }} removed unchanged | (unchanged) | Pre }} }}
0x09}}{{#if:0x0A|{{#if:0x09| }}0x0A}} Click Container Button added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0A}}{{#if:0x0B|{{#if:0x0A| }}0x0B}} Click Container added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0B}}{{#if:0x0C|{{#if:0x0B| }}0x0C}} Close Container added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0C}}{{#if:0x0D|{{#if:0x0C| }}0x0D}} Plugin Message added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0D}}{{#if:0x0E|{{#if:0x0D| }}0x0E}} Edit Book added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0E}}{{#if:0x0F|{{#if:0x0E| }}0x0F}} Query Entity Tag added Current }} removed unchanged | (unchanged) | Pre }} }}
0x0F}}{{#if:0x10|{{#if:0x0F| }}0x10}} Interact added Current }} removed unchanged | (unchanged) | Pre }} }}
0x10}}{{#if:0x11|{{#if:0x10| }}0x11}} Jigsaw Generate added Current }} removed unchanged | (unchanged) | Pre }} }}
0x11}}{{#if:0x12|{{#if:0x11| }}0x12}} Keep Alive added Current }} removed unchanged | (unchanged) | Pre }} }}
0x12}}{{#if:0x13|{{#if:0x12| }}0x13}} Lock Difficulty added Current }} removed unchanged | (unchanged) | Pre }} }}
0x13}}{{#if:0x14|{{#if:0x13| }}0x14}} Set Player Position added Current }} removed unchanged | (unchanged) | Pre }} }}
0x14}}{{#if:0x15|{{#if:0x14| }}0x15}} Set Player Position and Rotation added Current }} removed unchanged | (unchanged) | Pre }} }}
0x15}}{{#if:0x16|{{#if:0x15| }}0x16}} Set Player Rotation added Current }} removed unchanged | (unchanged) | Pre }} }}
0x16}}{{#if:0x17|{{#if:0x16| }}0x17}} Set Player On Ground added Current }} removed unchanged | (unchanged) | Pre }} }}
0x17}}{{#if:0x18|{{#if:0x17| }}0x18}} Move Vehicle added Current }} removed unchanged | (unchanged) | Pre }} }}
0x18}}{{#if:0x19|{{#if:0x18| }}0x19}} Paddle Boat added Current }} removed unchanged | (unchanged) | Pre }} }}
0x19}}{{#if:0x1A|{{#if:0x19| }}0x1A}} Pick Item added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1A}}{{#if:0x1B|{{#if:0x1A| }}0x1B}} Place Recipe added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1B}}{{#if:0x1C|{{#if:0x1B| }}0x1C}} Player Abilities added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1C}}{{#if:0x1D|{{#if:0x1C| }}0x1D}} Player Action added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1D}}{{#if:0x1E|{{#if:0x1D| }}0x1E}} Player Command added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1E}}{{#if:0x1F|{{#if:0x1E| }}0x1F}} Player Input added Current }} removed unchanged | (unchanged) | Pre }} }}
0x1F}}{{#if:0x20|{{#if:0x1F| }}0x20}} Pong (play) added Current }} removed unchanged | (unchanged) | Pre }} }}

New/modified data types

No changes so far.

Entity Metadata

No changes so far.

Entity

No changes so far.

Block Actions

No changes so far.

Inventories

No changes so far.

Plugin Channels

No changes so far.

Play

Clientbound

Bundle Delimiter

The delimeter for a bundle of packets. When received, the client should store every subsequent packet it receives, and wait until another delimiter is received. Once that happens, the client is guaranteed to process every packet in the bundle on the same tick.

The Notchian client doesn't allow more than 4096 packets in the same bundle.

Packet ID State Bound To Field Name Field Type Notes
0x00 Play Client no fields

Chunk Biomes

Packet ID State Bound To Field Name Field Type Notes
0x0D Play Client
Number of chunks VarInt Number of elements in the following array
Chunk biome data Chunk X Array Int Chunk coordinate (block coordinate divided by 16, rounded down)
Chunk Z Int Chunk coordinate (block coordinate divided by 16, rounded down)
Size VarInt Size of Data in bytes
Data Byte array Chunk data structure, with sections containing only the Biomes field

Damage Event

Packet ID State Bound To Field Name Field Type Notes
0x18 Play Client
Entity ID VarInt The ID of the entity taking damage
Source Type ID VarInt The ID of the type of damage taken
Source Cause ID VarInt The ID + 1 of the entity responsible for the damage, if present. If not present, the value is 0
Source Direct ID VarInt The ID + 1 of the entity that directly dealt the damage, if present. If not present, the value is 0. If this field is present:
  • and damage was dealt indirectly, such as by the use of a projectile, this field will contain the ID of such projectile;
  • and damage was dealt dirctly, such as by manually attacking, this field will contain the same value as Source Cause ID.
Has Source Position Boolean Indicates the presence of the three following fields.

The Notchian server sends the Source Position when the damage was dealt by the /damage command and a position was specified

Source Position X Optional Double Only present if Has Source Position is true
Source Position Y Optional Double Only present if Has Source Position is true
Source Position Z Optional Double Only present if Has Source Position is true

Hurt Animation

Plays a bobbing animation for the entity receiving damage.

Packet ID State Bound To Field Name Field Type Notes
0x21 Play Client
Entity ID VarInt The ID of the entity taking damage
Yaw Float The direction the damage is coming from in relation to the entity

Synchronize Player Position

Updates the player's position on the server. This packet will also close the “Downloading Terrain” screen when joining/respawning.

If the distance between the last known position of the player on the server and the new position set by this packet is greater than 100 meters, the client will be kicked for “You moved too quickly :( (Hacking?)”.

Also if the fixed-point number of X or Z is set greater than 3.2E7D the client will be kicked for “Illegal position”.

Yaw is measured in degrees, and does not follow classical trigonometry rules. The unit circle of yaw on the XZ-plane starts at (0, 1) and turns counterclockwise, with 90 at (-1, 0), 180 at (0, -1) and 270 at (1, 0). Additionally, yaw is not clamped to between 0 and 360 degrees; any number is valid, including negative numbers and numbers greater than 360.

Pitch is measured in degrees, where 0 is looking straight ahead, -90 is looking straight up, and 90 is looking straight down.

Packet ID State Bound To Field Name Field Type Notes
{{#if:0x38|0x38}}{{#if:0x3C|{{#if:0x38| }}0x3C}} Play Client X Double Absolute or relative position, depending on Flags.
Y Double Absolute or relative position, depending on Flags.
Z Double Absolute or relative position, depending on Flags.
Yaw Float Absolute or relative rotation on the X axis, in degrees.
Pitch Float Absolute or relative rotation on the Y axis, in degrees.
Flags Byte Bit field, see below.
Teleport ID VarInt Client should confirm this packet with Confirm Teleportation containing the same Teleport ID.
Dismount Vehicle Boolean True if the player should dismount their vehicle.

About the Flags field:

<Dinnerbone> It's a bitfield, X/Y/Z/Y_ROT/X_ROT. If X is set, the x value is relative and not absolute.
Field Bit
X 0x01
Y 0x02
Z 0x04
Y_ROT 0x08
X_ROT 0x10


Server Data

Packet ID State Bound To Field Name Field Type Notes
{{#if:0x41|0x41}}{{#if:0x45|{{#if:0x41| }}0x45}} Play Client
Has MOTD Boolean
MOTD Optional Chat}}{{#if:Chat|{{#if:Optional Chat| }}Chat}}
Has Icon Boolean
Icon Optional String (32767) Icon PNG base64 String
Enforces Secure Chat Boolean


Update Recipes

Packet ID State Bound To Field Name Field Type Notes
{{#if:0x69|0x69}}{{#if:0x6D|{{#if:0x69| }}0x6D}} Play Client Num Recipes VarInt Number of elements in the following array.
Recipe Type Array Identifier The recipe type, see below.
Recipe ID Identifier
Data Varies Additional data for the recipe.

Recipe types:

Type Description Data
minecraft:crafting_shapeless Shapeless crafting recipe. All items in the ingredient list must be present, but in any order/slot. As follows:
Name Type Description
Group String Used to group similar recipes together in the recipe book. Tag is present in recipe JSON.
Category VarInt Enum Building = 0, Redstone = 1, Equipment = 2, Misc = 3
Ingredient count VarInt Number of elements in the following array.
Ingredients Array of Ingredient.
Result Slot
minecraft:crafting_shaped Shaped crafting recipe. All items must be present in the same pattern (which may be flipped horizontally or translated). As follows:
Name Type Description
Width VarInt
Height VarInt
Group String Used to group similar recipes together in the recipe book. Tag is present in recipe JSON.
Category VarInt Enum Building = 0, Redstone = 1, Equipment = 2, Misc = 3
Ingredients Array of Ingredient Length is width * height. Indexed by x + (y * width).
Result Slot
Show notification Boolean Show a toast when the recipe is added.
minecraft:crafting_special_armordye Recipe for dying leather armor As follows:
Name Type Description
Category VarInt Enum Building = 0, Redstone = 1, Equipment = 2, Misc = 3
minecraft:crafting_special_bookcloning Recipe for copying contents of written books
minecraft:crafting_special_mapcloning Recipe for copying maps
minecraft:crafting_special_mapextending Recipe for adding paper to maps
minecraft:crafting_special_firework_rocket Recipe for making firework rockets
minecraft:crafting_special_firework_star Recipe for making firework stars
minecraft:crafting_special_firework_star_fade Recipe for making firework stars fade between multiple colors
minecraft:crafting_special_repairitem Recipe for repairing items via crafting
minecraft:crafting_special_tippedarrow Recipe for crafting tipped arrows
minecraft:crafting_special_bannerduplicate Recipe for copying banner patterns
minecraft:crafting_special_shielddecoration Recipe for applying a banner's pattern to a shield
minecraft:crafting_special_shulkerboxcoloring Recipe for recoloring a shulker box
minecraft:crafting_special_suspiciousstew
minecraft:smelting Smelting recipe As follows:
Name Type Description
Group String Used to group similar recipes together in the recipe book.
Category VarInt Enum Food = 0, Blocks = 1, Misc = 2
Ingredient Ingredient
Result Slot
Experience Float
Cooking time VarInt
minecraft:blasting Blast furnace recipe
minecraft:smoking Smoker recipe
minecraft:campfire_cooking Campfire recipe
minecraft:stonecutting Stonecutter recipe As follows:
Name Type Description
Group String Used to group similar recipes together in the recipe book. Tag is present in recipe JSON.
Ingredient Ingredient
Result Slot
minecraft:smithing Smithing table recipe As follows:
Name Type Description
Base Ingredient First item.
Addition Ingredient Second item.
Result Slot

Ingredient is defined as:

Name Type Description
Count VarInt Number of elements in the following array.
Items Array of Slot Any item in this array may be used for the recipe. The count of each item should be 1.

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